John Carmack geehrt…

John Carmack, der „legendäre“ Programmierer von id-Software, ist für die grundlegenden Graphiken-Engines geehrt worden, einschließlich Doom, QUAKE, und Quake 3 Arena.

Hier nun der volle Presse-Text, der bei Quake3World.com zu finden ist….

San Jose, CA – March 23, 2001 – John Carmack, co-founder, co-owner and technical director of id Software(TM), was inducted into the Academy of Interactive Arts and Sciences (AIAS) Hall of Fame Thursday night, honoring his pioneering contributions to interactive entertainment. Carmack is best known for shaking the video game world in 1992 with the original first person shooter, Wolfenstein 3D(R). Released in 1994, DOOM further advanced the first person shooter and took the world by storm, leading players through an eerie and frightening journey to hell and back. Carmack left the industry in awe in 1996 when he created the first true 3-D environment for QUAKE. And he pushed the envelope of 3-D gaming again in 1999 by introducing the most technically advanced 3-D engine available in QUAKE III Arena.

Carmack joins past inductees Shigeru Miyamoto, Nintendo (1998), creator of Legend of Zelda and Donkey Kong; Sid Meier, Firaxis Games (1999), who developed Civilization; and Hironobu Sakaguchi, Square USA (2000), creator of the Final Fantasy series. Sakaguchi presented the award to Carmack at Thursday´s ceremony. „From Wolfenstein 3D to QUAKE III Arena, John has irreversibly altered the way we think about video game technology,“ Adrian Carmack, artist, co-founder and co-owner, id Software said. „His induction in the AIAS Hall of Fame is a tribute to his hard work, dedication, and ingenuity. Everyone at id offers their sincerest congratulations.

Carmack´s breakthroughs are renowned throughout the gaming and technology industries. His graphics engines are widely considered the world´s most technically astounding and visually beautiful. Each of the games id has built on his engines have received „Game of the Year“ awards and his multiplayer and Internet gaming innovations have been honored several times over. Carmack´s QUAKE III Arena engine won accolades from industry press as the best graphics technology of the year in 1999 and again in 2000.

In February 2001, id Software again made the video game world stand still when Carmack unveiled a demo of the work created using his newest engine technology at MacWorld, Tokyo