Fabien Sanglard, Coding Analyst für id Software-Game Engines, wird bald sein zweites Code-Buch veröffentlichen. Thema diesmal ist Doom Classic.
Ich hatte ihm damals mal geschrieben, weil ich ein paar Fragen zu den iOS id Spielen klären wollte. Cooler Typ.
Wolf3D Black Book 2nd Ed (https://t.co/oBL6ivFDAN). No DRM. Errata have been addressed. John Romero and Tom Hall wrote a foreword and fact-checked it all. Layout was redone (no more "blanks"). New content with scans of the game boxes, high res scan of i386 CPU, more trivia.
— Fabien Sanglard (@fabynou) November 22, 2018
The Game Engine Black Book: DOOM will ship on December 10th 2018 for its 25th release anniversary. You can pre-order it on Google Play: https://t.co/yMO1dM9a98. Working on the paper edition and kindle edition so they ship on the same day.
— Fabien Sanglard (@fabynou) November 22, 2018