After almost two years, I’m [Developer Noiser] proud to announce my biggest project so far: It’s a gameplay mod inspired by Doom 2016, made to be compatible with any source-port (or without any of them). 100% vanilla compatible and full of dehacked tricks! All under the limitations of the original Doom2.exe. (doomworld)
Doom 4 Vanilla / Doom 2016 the Way 1993 Did It
- New demon abilities:
Mancubi with flamethrowers, Revenants using jetpacks, charging Pinkies, insta-moving Summoners… all the good stuff! - Tough weaponry:
As the 2x faster Chaingun, the Super Chainsaw that can kill almost any demon, a “glory-killing” sequence of punches and weapons with faster animations. Visually, it’s a mix of the original sprites by Neccronixis with some details from Franco Tieppo’s version. - A refined set of enemy sprites:
At least a better job compared to my initial attempts from 2016, some of them reworked from scratch. You can see the full bestiary down here. - The Doom4mator:
An extensive change of textures\flats to set any map on a Doom 2016 mood, including foundries on the surface of Mars or Hellish canyons filled with toxic waste. - Powered by DMXOPL:
The amazing soundbank made by Csonicgo. Listen to a new selection of tracks (a few of them from Doom 2016) with improved OPL instruments. Perfect for some heavy djent riffs! - Unusual vanilla effects:
- Brightmaps for sprites and textures
- Blood splats on floors
- A custom palette with vivid tones
- New COLORMAP tint effects
- Centered weapons when fired
- Monsters with multiple abilities
Es handelt sich um einen Gameplay Aufsatz, ein Mod der anderen Doom Classic Maps die Doom 4 Besonderheiten und einen Look & Feel hinzufügt. Ein Gameplay Mod ist sowas wie Brutal Doom. Sprich veränderte Enemys treten auf, veränderte Waffen, HUD, Effekte. Der Mod ist also allgemein gebalancet und funktioniert mit allen Maps, so habe ich das verstanden.
Persönlich wäre es mir lieber, wenn für einen Gameplay Mod gemappt wird. Das die Mod Features auf neuen Maps gezeigt werden und damit alle Mod Features besonders ausgefahren & repräsentiert werden. Das wäre dann eine Total Conversation.
Meine MOD-Empfehlung für DOOM wäre immer wieder:
*Smooth Doom*
https://forum.zdoom.org/viewtopic.php?f=19&t=45550
probier ich mal aus.