7 Screenshots, 7 Vergleiche. Das addierte Full Dynamic Lighting ist den Screens deutlich anzusehen. (ign)
Nightdive CEO Stephen Kick über weitere Neuerungen:
„Parts of the missing content such as level geometry, enemies and bosses were still contained in the original game files which gave us something to work with. Other content such as cut levels were never built, so we had to build them from scratch and work off design documents from the original developers. It has been a challenge, but the end result will hopefully be the definitive version of Shadow Man that the original developers intended to deliver.“